![Lighting and Shadows] Why do i get blocky, unsmooth shadows that make my mesh look low poly? - Rendering - Unreal Engine Forums Lighting and Shadows] Why do i get blocky, unsmooth shadows that make my mesh look low poly? - Rendering - Unreal Engine Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/e/b/ceb6ea0fa446413d9db47ed21719bb98fc6fd9dd.png)
Lighting and Shadows] Why do i get blocky, unsmooth shadows that make my mesh look low poly? - Rendering - Unreal Engine Forums
![Hello guys! Anyone knows why does the lighting makes a jagged shadow? I had the mesh "shade smooth". : r/blenderhelp Hello guys! Anyone knows why does the lighting makes a jagged shadow? I had the mesh "shade smooth". : r/blenderhelp](https://preview.redd.it/04vcic3pu5u21.jpg?auto=webp&s=bb0afd40de0466d40b2021ffe91284bfe3b7784a)
Hello guys! Anyone knows why does the lighting makes a jagged shadow? I had the mesh "shade smooth". : r/blenderhelp
![how to make unity URP 2D block light completely and do not create a shadow or let any light pass through the wall?(the wall currently have a shadow caster) : r/Unity3D how to make unity URP 2D block light completely and do not create a shadow or let any light pass through the wall?(the wall currently have a shadow caster) : r/Unity3D](https://preview.redd.it/qz6w0mbg7mj71.png?width=1164&format=png&auto=webp&s=89f2799dd201d05c669f985d0abff57e996a97ce)
how to make unity URP 2D block light completely and do not create a shadow or let any light pass through the wall?(the wall currently have a shadow caster) : r/Unity3D
![cycles render engine - Bump map node giving mesh blocky shadows and no lighting - Blender Stack Exchange cycles render engine - Bump map node giving mesh blocky shadows and no lighting - Blender Stack Exchange](https://i.stack.imgur.com/assLs.png)